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	<title>Four Player Co-Op &#187; Jim Plachy</title>
	<atom:link href="http://fourplayercoop.com/author/jim/feed/" rel="self" type="application/rss+xml" />
	<link>http://fourplayercoop.com</link>
	<description>The Future of Late Night</description>
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		<title>Nintendo At The 2011 Vans Warped Tour</title>
		<link>http://fourplayercoop.com/features/2011/07/26/nintendo-at-the-2011-vans-warped-tour/</link>
		<comments>http://fourplayercoop.com/features/2011/07/26/nintendo-at-the-2011-vans-warped-tour/#comments</comments>
		<pubDate>Wed, 27 Jul 2011 01:35:41 +0000</pubDate>
		<dc:creator>Jim Plachy</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[3DS]]></category>
		<category><![CDATA[AR Games]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[Dead or Alive]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Nintendo 3DS]]></category>
		<category><![CDATA[Resident Evil]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[Super Monkey Ball]]></category>
		<category><![CDATA[Tecmo]]></category>
		<category><![CDATA[The Legend of Zelda]]></category>
		<category><![CDATA[Warped Tour]]></category>

		<guid isPermaLink="false">http://fourplayercoop.com/?p=15426</guid>
		<description><![CDATA[When it was first announced that Nintendo would be a major sponsor of this year’s Vans Warped Tour, I was more than a little shocked. It didn’t seem like an obvious fit. Why would the biggest video game company in the world want to attach themselves to a tour full of under-developed bands? The fact of the matter is that Nintendo has a product out right now that you need to see to believe, the 3DS. Armed with a giant tent full of 3DS demos and a staff eager to educate attendees of the tour, Nintendo’s presence at the Warped Tour might be one of the smartest moves they make all year.]]></description>
			<content:encoded><![CDATA[<p>When it was first announced that Nintendo would be a major sponsor of this year’s Vans Warped Tour, I was more than a little shocked. It didn’t seem like an obvious fit. Why would the biggest video game company in the world want to attach themselves to a tour full of under-developed bands? The fact of the matter is that Nintendo has a product out right now that you need to see to believe, the 3DS. Armed with a giant tent full of 3DS demos and a staff eager to educate attendees of the tour, Nintendo’s presence at the Warped Tour might be one of the smartest moves they make all year.</p>
<p>It will be hard for attendees to miss Nintendo at this year’s festival. They have not one but two tents, and they are even sponsoring one of the larger stages. They are also handing out temporary tattoos, which by the end of the long day at the Chicago stop, were plastered all over the concert-goers. The tent holding the 3DS demo kiosks was, by far, one of the larger tents on the festival grounds. Inside were plenty of 3DS units running full versions of <em>The Legend of Zelda: Ocarina of Time 3D</em>, <em>Super Monkey Ball</em>, <em>Resident Evil: The Mercenaries</em>, <em>Super Street Fighter IV</em>, and <em>Dead or Alive Dimensions</em>. Additionally, the staff was having a blast showing people the AR games.</p>
<p><img class="aligncenter size-large wp-image-15427" title="photo" src="http://fourplayercoop.com/wp-content/uploads/2011/07/photo-1024x764.jpg" alt="" width="569" height="424" /></p>
<p>I got hands on time with a few of the games, but since none of them were very new or exclusive to the tour, I’ll just say this: <em>Super Street Fighter IV</em> looks fantastic in 3D, <em>Dead or Alive Dimensions</em> felt unnecessary in every way, and <em>Resident Evil: The Mercenaries</em> was pretty boring and didn’t effectively use the 3D. AR games are still fantastic, but there has been little to no mention of new AR content, so far.</p>
<p>The most interesting thing about my time in the booth was the way the people manning it were handling perspective players. When I picked up a 3DS that was running <em>Street Fighter</em>, I was immediately approached by one of the staff. He then started asking me if I like fighting games and whether they were “my favorite type of game.” I told him I played all types of games, that fighting games weren’t my favorite, and that I wasn’t even good at them. That’s when he pointed out that most special moves could be performed on the touch screen. I assured him that these were things I knew, and he left me alone. However, it was cool to see how educated they were about the hardware and the software.</p>
<p>He then asked my wife what kind of games she liked, and when she responded “<em>Angry Birds,</em>” he took her on a tour of the AR games. These seemed to be the thing people in the booth were most excited about.</p>
<p><img class="aligncenter size-full wp-image-15428" title="photo1" src="http://fourplayercoop.com/wp-content/uploads/2011/07/photo1.jpg" alt="" width="570" height="426" /></p>
<p>A couple of minutes into my time with <em>Dead or Alive Dimensions</em>, the same guy asked me what I thought. I told him the 3D seemed unnecessary, and he agreed with me. This, quite honestly, shocked me a bit. I figured he would want to hype me up on the 3D and get me excited for the system. It was pretty refreshing when he didn’t try to explain why the 3D actually made the game better.</p>
<p style="text-align: center;"><img class="aligncenter size-large wp-image-15430" title="photo2" src="http://fourplayercoop.com/wp-content/uploads/2011/07/photo21-764x1024.jpg" alt="" width="379" height="505" /></p>
<p>At first, Nintendo at Warped Tour didn’t make a whole lot of sense, but after watching concert-goers stream in and out of Nintendo’s tent, and seeing the look on their faces when they picked up a 3DS for the first time, it all clicked. Nintendo needs to get this device out into the world and in front of as many faces as possible. While it may not be the target demographic for the system’s buyers, all these kids have parents and now their kids will ask for a 3DS or show their parents the glasses free 3D. It’s hard to believe it works, but the proof is there in the big Nintendo tent at this year’s Vans Warped Tour. If the tour is coming to your town, be sure to stop by and check it out. It’s one of the best ways to get a large amount of time with the device and truly decide whether or not the 3DS is for you.</p>
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		<title>LA Noire Getting Reefer Madness DLC July 12th</title>
		<link>http://fourplayercoop.com/news/2011/07/07/la-norie-getting-refer-madness-dlc-july-12th/</link>
		<comments>http://fourplayercoop.com/news/2011/07/07/la-norie-getting-refer-madness-dlc-july-12th/#comments</comments>
		<pubDate>Thu, 07 Jul 2011 23:41:14 +0000</pubDate>
		<dc:creator>Jim Plachy</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[DLC]]></category>
		<category><![CDATA[LA Noire]]></category>
		<category><![CDATA[Playstation Network]]></category>
		<category><![CDATA[Rockstar Games]]></category>
		<category><![CDATA[Xbox Live Marketplace]]></category>

		<guid isPermaLink="false">http://fourplayercoop.com/?p=15039</guid>
		<description><![CDATA[Here is a trailer for the next round of DLC for LA Noire. By now you probably need some new cases to crack and Rockstar is going to give it you with the Reefer Madness DLC on July 12th. The trailer is short, but it&#8217;s to the point. Cole Phelps is probably the guy who [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><object id="viddler" width="437" height="266" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="fake=1" /><param name="src" value="http://www.viddler.com/simple/40277808/" /><param name="allowscriptaccess" value="always" /><param name="allowfullscreen" value="true" /><embed id="viddler" width="437" height="266" type="application/x-shockwave-flash" src="http://www.viddler.com/simple/40277808/" allowScriptAccess="always" allowFullScreen="true" flashvars="fake=1" allowscriptaccess="always" allowfullscreen="true" /></object></p>
<p>Here is a trailer for the next round of DLC for <a title="Reviewcast: LA Noire" href="http://fourplayercoop.com/reviews/2011/06/06/reviewcast-la-noire/" target="_blank"><em>LA Noire</em></a>. By now you probably need some new cases to crack and Rockstar is going to give it you with the Reefer Madness DLC on July 12th. The trailer is short, but it&#8217;s to the point. Cole Phelps is probably the guy who started D.A.R.E., spoilers.</p>
<p>Embed via <a href="http://www.joystiq.com/2011/07/07/la-noires-reefer-madness-going-green-next-week/" target="_blank">Joystiq</a></p>
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		<title>Sony Introducing PSN Pass With Resistance 3 [RUMOR]</title>
		<link>http://fourplayercoop.com/news/2011/07/05/sony-introducing-psn-pass-with-resistance-3-rumor/</link>
		<comments>http://fourplayercoop.com/news/2011/07/05/sony-introducing-psn-pass-with-resistance-3-rumor/#comments</comments>
		<pubDate>Wed, 06 Jul 2011 00:29:55 +0000</pubDate>
		<dc:creator>Jim Plachy</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Playstation Network]]></category>
		<category><![CDATA[Playstation Store]]></category>
		<category><![CDATA[PSN Pass]]></category>
		<category><![CDATA[Rumor]]></category>

		<guid isPermaLink="false">http://fourplayercoop.com/?p=15002</guid>
		<description><![CDATA[&#160; NeoGaf found this image of a Resistance 3 PS3 bundle and right on the front is a logo for a PSN pass. With the cryptic warning &#8220;Network features only available in countries that have PlayStation Store&#8221;. While Sony hasn&#8217;t announced the PSN Pass us and everyone else is taking a wild guess that this [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://fourplayercoop.com/news/2011/07/05/sony-introducing-psn-pass-with-resistance-3-rumor/"><img class="aligncenter size-full wp-image-15003" title="reistance3psnpass" src="http://fourplayercoop.com/wp-content/uploads/2011/07/reistance3psnpass.jpg" alt="" width="569" height="277" /></a></p>
<p>&nbsp;</p>
<p><a href="http://www.neogaf.com/forum/showthread.php?t=436272" target="_blank">NeoGaf</a> found this image of a <a title="[E3 2011] Resistance 3 Doomsday Edition Revealed" href="http://fourplayercoop.com/news/2011/06/06/e3-2011-resistance-3-doomsday-edition-revealed/" target="_blank"><em>Resistance 3</em> PS3 bundle</a> and right on the front is a logo for a PSN pass. With the cryptic warning &#8220;Network features only available in countries that have PlayStation Store&#8221;. While Sony hasn&#8217;t announced the PSN Pass us and <a href="http://kotaku.com/5818286/rumor-sony-to-introduce-psn-pass-for-playstation-network-may-hit-with-resistance-3" target="_blank">everyone else</a> is taking a wild guess that this will be a license code that lets you play <em>Resistance 3</em>&#8216;s multiplayer or you can buy it should you purchase the game used. Hence the need for the PlayStation Store.</p>
<p>This of course is<a title="THQ Giving Homefront Online Pass with Capped Multiplayer" href="http://fourplayercoop.com/news/2011/01/07/thq-giving-homefront-online-pass-with-capped-multiplayer/" target="_blank"> nothing new</a> and is almost the norm at this point. Do PSN passes, and online passes turn you off from games? Does it actually encourage you to buy games? Or does it not even matter as much as we&#8217;d like to think it does?</p>
]]></content:encoded>
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		<title>Uncharted 3 Multiplayer Beta Begins Tomorrow</title>
		<link>http://fourplayercoop.com/news/2011/06/27/uncharted-3-multiplayer-beta-begins-tomorrow/</link>
		<comments>http://fourplayercoop.com/news/2011/06/27/uncharted-3-multiplayer-beta-begins-tomorrow/#comments</comments>
		<pubDate>Tue, 28 Jun 2011 01:51:22 +0000</pubDate>
		<dc:creator>Jim Plachy</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Beta]]></category>
		<category><![CDATA[naughty dog]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Sony Computer Entertainment]]></category>
		<category><![CDATA[uncharted]]></category>
		<category><![CDATA[Uncharted 3]]></category>

		<guid isPermaLink="false">http://fourplayercoop.com/?p=14883</guid>
		<description><![CDATA[Tomorrow is the big day if you own a copy inFAMOUS 2 or are a PlayStation Plus member, which spoilers EVERYONE can be right now. Those two groups of people get to start playing in the multiplayer beta for Uncharted 3. Around 2PM Pacific time the PlayStation Store will update and the beta client will [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><object width="560" height="349"><param name="movie" value="http://www.youtube.com/v/NcpanPnKHuM?version=3&amp;hl=en_US" /><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><embed type="application/x-shockwave-flash" width="560" height="349" src="http://www.youtube.com/v/NcpanPnKHuM?version=3&amp;hl=en_US" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>Tomorrow is the big day if you own a copy <a title="inFAMOUS 2 Acknowledges your inFAMOUS 1 Progress" href="http://fourplayercoop.com/news/2011/05/30/infamous-2-acknowledges-your-infamous-1-progress/" target="_blank"><em>inFAMOUS 2</em></a> or are a PlayStation Plus member, which <a title="PSN Says “Welcome Back” with Free Stuff" href="http://fourplayercoop.com/news/2011/05/16/psn-says-welcome-back-with-free-stuff/" target="_blank">spoilers EVERYONE can be</a> right now. Those two groups of people get to start playing in the <a title="Uncharted 3 Multiplayer Beta Details" href="http://fourplayercoop.com/news/2011/05/31/uncharted-3-multiplayer-beta-details/" target="_blank">multiplayer beta for <em>Uncharted 3</em></a>. Around 2PM Pacific time the PlayStation Store will update and the beta client will be available for download. Naughty Dog has been nice enough to post this trailer to show us what the beta will look like and you&#8217;re going to be surprised by just how cinematic they are making it. While <em>Uncharted 2</em>&#8216;s multiplayer was just kind of deathmatch in the <em>Uncharted</em> universe this looks to be a solid attempt at making something truly unique.</p>
<p>Look for an impressions podcast from the staff, and we&#8217;re sure it will be talked about on <a title="Bullshot! 112 – An Episode About Video Games" href="http://fourplayercoop.com/bullshot/2011/06/26/bullshot-112-an-episode-about-video-games/" target="_blank">Bullshot!</a></p>
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		<title>Ghost Recon: Future Solider Beta Begins January 2012</title>
		<link>http://fourplayercoop.com/news/2011/06/21/ghost-recon-future-solider-beta-begins-january-2012/</link>
		<comments>http://fourplayercoop.com/news/2011/06/21/ghost-recon-future-solider-beta-begins-january-2012/#comments</comments>
		<pubDate>Wed, 22 Jun 2011 00:58:27 +0000</pubDate>
		<dc:creator>Jim Plachy</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Beta]]></category>
		<category><![CDATA[Ghost Recon]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://fourplayercoop.com/?p=14728</guid>
		<description><![CDATA[Think back, way back to April of 2010 when you picked up your copy of Splinter Cell: Conviction. In that box was promise of access to the Ghost Recon: Future Soldier beta. Well, with Ghost Recon&#8217;s many delays the answer to the question &#8220;When does the beta start?&#8221; has gone missing but it looks like [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://fourplayercoop.com/news/2011/06/21/ghost-recon-future-solider-beta-begins-january-2012/"><img class="aligncenter size-full wp-image-13556" title="Ghost Recon Future Soldier Box" src="http://fourplayercoop.com/wp-content/uploads/2011/05/Ghost-Recon-Future-Soldier-Box.jpg" alt="" width="219" height="300" /></a></p>
<p>Think back, way back to April of 2010 when you picked up your copy of <em>Splinter Cell: Conviction</em>. In that box was promise of access to the <a title="Splinter Cell: Conviction Comes With Ghost Recon Beta Invite" href="http://fourplayercoop.com/news/2010/04/12/splinter-cell-convictions-comes-with-ghost-recon-beta-invite/" target="_blank"><em>Ghost Recon: Future Soldier</em> beta</a>. Well, with <a title="Ghost Recon: Future Soldier Delayed To Q1 2011" href="http://fourplayercoop.com/news/2010/05/18/ghost-recon-future-soldier-delayed-to-q1-2011/" target="_blank"><em>Ghost Recon&#8217;s</em> many delays</a> the answer to the question &#8220;When does the beta start?&#8221; has gone missing but it looks like we have finally got our answer. The <a href="http://twitter.com/#!/GhostRecon/status/82933866804948992" target="_blank"><em>Ghost Recon</em> Twitter account</a> has tweeted that the <em>Ghost Recon: Future Soldier</em> beta will begin this coming January with the game <a title="Ghost Recon: Future Soldier, Driver Delayed" href="http://fourplayercoop.com/news/2010/11/15/ghost-recon-future-soldier-driver-delayed/" target="_blank">in stores before the end of March</a>. Now, where did you put that <a title="Reviewcast: Splinter Cell Conviction" href="http://fourplayercoop.com/reviews/2010/04/22/reviewcast-splinter-cell-conviction/" target="_blank">copy of <em>Splinter Cell</em></a>?</p>
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		<title>Halo Anniversary Will Have Kinect Integration</title>
		<link>http://fourplayercoop.com/news/2011/06/20/halo-anniversary-will-have-kinect-integration/</link>
		<comments>http://fourplayercoop.com/news/2011/06/20/halo-anniversary-will-have-kinect-integration/#comments</comments>
		<pubDate>Tue, 21 Jun 2011 02:34:53 +0000</pubDate>
		<dc:creator>Jim Plachy</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[343 Industries]]></category>
		<category><![CDATA[halo]]></category>
		<category><![CDATA[Kinect]]></category>
		<category><![CDATA[Microsoft Studios]]></category>
		<category><![CDATA[Saber Interactive]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://fourplayercoop.com/?p=14683</guid>
		<description><![CDATA[In a video interview with Gamespot, Microsoft Studios head Phil Spencer says that Halo Anniversary will use Kinect. While it was not mentioned how exactly the game will use Kinect it was confirmed on the Halo Waypoint message boards that it will not be intrusive and not be used to control the game. So we&#8217;re [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://fourplayercoop.com/news/2011/06/20/halo-anniversary-will-have-kinect-integration/"><img class="aligncenter size-large wp-image-14684" title="haloanniversary" src="http://fourplayercoop.com/wp-content/uploads/2011/06/haloanniversary-1024x576.jpg" alt="" width="569" height="320" /></a></p>
<p>In a video <a href="http://www.joystiq.com/2011/06/20/halo-anniversary-has-kinect-integration-says-microsoft-studio/" target="_blank">interview with Gamespot,</a> Microsoft Studios head Phil Spencer says that <em><a title="[E3 2011] Halo: CE 10th Anniversary Announced" href="http://fourplayercoop.com/news/2011/06/06/halo-ce-10th-anniversary-announced/" target="_blank">Halo Anniversary</a></em> will use Kinect. While it was not mentioned how exactly the <a title="[RUMOR] Mass Effect 3 To Support Kinect" href="http://fourplayercoop.com/news/2011/06/02/rumormass-effect-3-to-support-kinect/" target="_blank">game will use Kinect</a> it was confirmed on the <a href="http://halo.xbox.com/forums/general/f/14/p/9669/78761.aspx#78761" target="_blank">Halo Waypoint message boards</a> that it will not be intrusive and not be used to control the game. So we&#8217;re talking voice commands or menu control. Probably something like that. It&#8217;s even been rumored that it could be for use in an unannounced Forge mode. Either way I&#8217;m sure we&#8217;ll here more as Halo Fest quickly approaches.</p>
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		<title>Original Xbox Controller Returning For Halo Fest</title>
		<link>http://fourplayercoop.com/news/2011/06/16/original-xbox-controller-returning-for-halo-fest/</link>
		<comments>http://fourplayercoop.com/news/2011/06/16/original-xbox-controller-returning-for-halo-fest/#comments</comments>
		<pubDate>Fri, 17 Jun 2011 01:20:50 +0000</pubDate>
		<dc:creator>Jim Plachy</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[343 Industries]]></category>
		<category><![CDATA[halo]]></category>
		<category><![CDATA[Halo Fest]]></category>
		<category><![CDATA[Microsoft Studios]]></category>
		<category><![CDATA[pax]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://fourplayercoop.com/?p=14622</guid>
		<description><![CDATA[November 15th, 2011 marks the 10th anniversary of two things. The release of Halo and the launch of the Xbox. For those who can&#8217;t remember or weren&#8217;t there for the early days of Microsoft&#8217;s first console you may not remember the original canned ham sized controller. Pictured above and internally named &#8220;duke&#8221; the original controller [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://fourplayercoop.com/news/2011/06/16/original-xbox-controller-returning-for-halo-fest/"><img class="aligncenter size-full wp-image-14623 no_border" title="xboxcontroller" src="http://fourplayercoop.com/wp-content/uploads/2011/06/xboxcontroller.jpg" alt="" width="530" height="350" /></a></p>
<p>November 15th, 2011 marks the 10th anniversary of two things. The release of <em>Halo </em>and the launch of the Xbox. For those who can&#8217;t remember or weren&#8217;t there for the early days of Microsoft&#8217;s first console you may not remember the original canned ham sized controller. Pictured above and internally named &#8220;duke&#8221; the original controller was a behemoth with XYAB buttons that could all be pressed simultaneously with one thumb. It was a mess and quickly rectified with the Xbox Controller S a much smaller, more comfortable controller.</p>
<p>Why did I just spend almost 100 words reminiscing about the original Xbox&#8217;s controller? Because, 343 Industries is going to get a few of them modded to work with the Xbox 360 and then let people play <a title="[E3 2011] Halo: CE 10th Anniversary Announced" href="http://fourplayercoop.com/news/2011/06/06/halo-ce-10th-anniversary-announced/" target="_blank">Halo Anniversary Edition</a> at Halo Fest. <a title="Microsoft Gearing Up For 10th Anniversary Of Halo" href="http://fourplayercoop.com/news/2011/04/13/microsoft-gearing-up-for-10th-anniversary-of-halo/" target="_blank">Halo Fest</a> which will run inside of this year&#8217;s PAX Prime is going to be a 3-day love in to celebrate the 10th anniversary of the franchise. So, if you&#8217;re going out there you might want to start warming your hands up now because that&#8217;s a lot of controller to hold onto.</p>
<p>Via <a href="http://www.giantbomb.com/news/343-industries-looking-to-resurrect-the-original-xboxs-massive-duke-controller/3383/" target="_blank">Giant Bomb</a></p>
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		<title>Nintendo Wii U Domain Names Hint At Familiar Future</title>
		<link>http://fourplayercoop.com/news/2011/06/15/nintendo-wii-u-domain-names-hint-at-familiar-future/</link>
		<comments>http://fourplayercoop.com/news/2011/06/15/nintendo-wii-u-domain-names-hint-at-familiar-future/#comments</comments>
		<pubDate>Thu, 16 Jun 2011 01:12:19 +0000</pubDate>
		<dc:creator>Jim Plachy</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Wii U]]></category>

		<guid isPermaLink="false">http://fourplayercoop.com/?p=14597</guid>
		<description><![CDATA[Nintendo has registered some domain names that may give you a slight case of deja vu. WiiFitU.com, WiiPartyU.com, and WiiUPlay.com are among the dozens of domain names that Nintendo recently registered. Whether Nintendo is buying these just in case, or if these are confirmed Wii U titles remains to be seen since Nintendo hasn&#8217;t commented [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://fourplayercoop.com/news/2011/06/15/nintendo-wii-u-domain-names-hint-at-familiar-future/"><img class="aligncenter size-full wp-image-14464" title="Wii U Controller" src="http://fourplayercoop.com/wp-content/uploads/2011/06/Wii-U-Controller.jpg" alt="" width="603" height="360" /></a></p>
<p>Nintendo has registered some domain names that may give you a slight case of deja vu. WiiFitU.com, WiiPartyU.com, and WiiUPlay.com are among the dozens of domain names that Nintendo recently registered. Whether Nintendo is buying these just in case, or if these are confirmed Wii U titles remains to be seen since Nintendo hasn&#8217;t commented on it, but I mean&#8230;.come on. Its Nintendo, of course these games are coming out. Of course the <a title="[E3 2011] Wii U Debuts to Receptive Crowd" href="http://fourplayercoop.com/news/2011/06/07/e3-2011-wii-u-debuts-to-receptive-crowd/" target="_blank">Wii U launch titles</a> are going to be mini-game collections. How else are we going to see the machines immense power?</p>
<p>via <a href="http://www.nintendoworldreport.com/news/26822" target="_blank">Nintendo Game World </a></p>
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		<title>THQ Closing Two Studios</title>
		<link>http://fourplayercoop.com/news/2011/06/13/thq-closes-two-studios/</link>
		<comments>http://fourplayercoop.com/news/2011/06/13/thq-closes-two-studios/#comments</comments>
		<pubDate>Mon, 13 Jun 2011 23:57:02 +0000</pubDate>
		<dc:creator>Jim Plachy</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Kaos Studios]]></category>
		<category><![CDATA[Layoffs]]></category>
		<category><![CDATA[THQ]]></category>
		<category><![CDATA[THQ Digital]]></category>

		<guid isPermaLink="false">http://fourplayercoop.com/?p=14554</guid>
		<description><![CDATA[THQ announced today that it has notified Homefront developer KAOS Studios and Red Faction: Battlegrounds developer THQ Digital Warrington that they will be closed within the next 60 days. Neither of these should come as much of a surprise to those paying attention. Homefront sold decently well, but is a technically flawed not very fun [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://fourplayercoop.com/news/2011/06/13/thq-closes-two-studios/"><img class="aligncenter size-full wp-image-13596 no_border" title="thq_logo_rgb" src="http://fourplayercoop.com/wp-content/uploads/2011/05/thq_logo_rgb.jpg" alt="" width="569" height="341" /></a></p>
<p>THQ announced today that it has notified <em>Homefront</em> developer KAOS Studios and <em>Red Faction: Battlegrounds</em> developer THQ Digital Warrington that they will be closed within the next 60 days. Neither of these should come as much of a surprise to those paying attention. <em>Homefront</em> sold decently well, but is a <a title="Reviewcast: Homefront" href="http://fourplayercoop.com/reviews/2011/04/06/reviewcast-homefront/">technically flawed not very fun to play game</a>. <em>Red Faction: Battlegrounds</em> is said to be quite a stinker though I never played it.</p>
<p>Wellington has one more game to release July&#8217;s <em>Warhammer 40,000: Kill Team</em> a twin stick shooter meant to tie-in with <a title="Space Marine Pre-Order Bonuses Are Plenty, Everywhere" href="http://fourplayercoop.com/news/2011/05/27/space-marine-pre-order-bonuses-are-plenty-everywhere/" target="_blank">Warhammer 40,000: Space Marine</a>. The <em>Homefront</em> IP is now in the hands of THQ&#8217;s Montreal studio. Which I guess confirms a sequel to Homefront. Yay?</p>
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		<title>Assassin&#8217;s Creed: Revelations Signature Edition Only At Gamestop</title>
		<link>http://fourplayercoop.com/news/2011/06/09/assassins-creed-revelations-signature-edition-only-at-gamestop/</link>
		<comments>http://fourplayercoop.com/news/2011/06/09/assassins-creed-revelations-signature-edition-only-at-gamestop/#comments</comments>
		<pubDate>Fri, 10 Jun 2011 00:19:47 +0000</pubDate>
		<dc:creator>Jim Plachy</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[assassin's creed]]></category>
		<category><![CDATA[Assassin's Creed Revelations]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://fourplayercoop.com/?p=14520</guid>
		<description><![CDATA[I have good news and bad news. The good news is that there will be a Signature Edition of Assassin&#8217;s Creed: Revelations. The bad news is, you have to pre-order the game at Gamestop. The good news is, it&#8217;s a free upgrade. So what does your pre-order edition of Revelations include? How about an exclusive [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://fourplayercoop.com/news/2011/06/09/assassins-creed-revelations-signature-edition-only-at-gamestop/"><img class="aligncenter size-large wp-image-14521" title="ACR_SP_SC_11_BurningShip" src="http://fourplayercoop.com/wp-content/uploads/2011/06/ACR_SP_SC_11_BurningShip-1024x576.jpg" alt="" width="568" height="319" /></a></p>
<p>I have good news and bad news. The good news is that there will be a Signature Edition of <em>Assassin&#8217;s Creed: Revelations</em>. The bad news is, you have to pre-order the game at Gamestop. The good news is, it&#8217;s a free upgrade. So what does your pre-order edition of Revelations include? How about an exclusive multiplayer character, an exclusive single player mission, a weapon capacity upgrade, an animated short film, and the game&#8217;s soundtrack. Not a bad deal for pre-ordering. The only question left now is, what&#8217;s left to put in the collector&#8217;s edition?</p>
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