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	<title>Four Player Co-Op</title>
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	<link>http://fourplayercoop.com</link>
	<description>The Future of Late Night</description>
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			<item>
		<title>February &#8216;09 NPDs Are F&#8217;ing Crazy Pants!</title>
		<link>http://fourplayercoop.com/news/2010/03/11/february-09-npds-are-fing-crazy-pants/</link>
		<comments>http://fourplayercoop.com/news/2010/03/11/february-09-npds-are-fing-crazy-pants/#comments</comments>
		<pubDate>Fri, 12 Mar 2010 00:23:09 +0000</pubDate>
		<dc:creator>Jim Plachy</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[NPDs]]></category>

		<guid isPermaLink="false">http://fourplayercoop.com/?p=3808</guid>
		<description><![CDATA[
Seriously. What an insane Top 10 this month. First, I&#8217;mma let you read it, then I&#8217;ll tell you what you should notice.

BIOSHOCK 2*  	360  	TAKE 2 INTERACTIVE  	Feb-10  	562.9K
NEW SUPER MARIO BROS. WII 	WII 	NINTENDO OF AMERICA 	Nov-09 	555.6K
CALL OF DUTY: MODERN WARFARE 2* 	360 	ACTIVISION BLIZZARD 	Nov-09 	 314.3K
JUST DANCE [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://fourplayercoop.com/news/2010/03/11/february-09-npds-are-fing-crazy-pants/"><img class="size-large wp-image-3809  aligncenter" title="bioshock2" src="http://fourplayercoop.com/wp-content/uploads/2010/03/bioshock2-1024x576.jpg" alt="" width="570" height="321" /></a></p>
<p style="text-align: left;">Seriously. What an insane Top 10 this month. First, I&#8217;mma let you read it, then I&#8217;ll tell you what you should notice.</p>
<ol>
<li>BIOSHOCK 2*  	360  	TAKE 2 INTERACTIVE  	Feb-10  	562.9K</li>
<li>NEW SUPER MARIO BROS. WII 	WII 	NINTENDO OF AMERICA 	Nov-09 	555.6K</li>
<li>CALL OF DUTY: MODERN WARFARE 2* 	360 	ACTIVISION BLIZZARD 	Nov-09 	 314.3K</li>
<li>JUST DANCE 	WII 	UBISOFT 	Nov-09 	275.4K</li>
<li>WII SPORTS RESORT W/ WII MOTION PLUS* 	WII 	NINTENDO OF AMERICA 	 Jul-09 	272.5K</li>
<li>CALL OF DUTY: MODERN WARFARE 2* 	PS3 	ACTIVISION BLIZZARD 	Nov-09 	 252.8K</li>
<li>MASS EFFECT 2 	360 	ELECTRONIC ARTS 	Jan-10 	246.5K</li>
<li>DANTE’S INFERNO: DIVINE EDITION 	PS3 	ELECTRONIC ARTS 	Feb-10 	 242.5K</li>
<li>DANTE’S INFERNO 	360 	ELECTRONIC ARTS 	Feb-10 	224.7K</li>
<li>HEAVY RAIN 	PS3 	SONY 	Feb-10 	219.3K</li>
</ol>
<p>What??? Where&#8217;s BioShock 2 for the PS3? It sold FEWER than 219k copies?? Also, total high fives to Heavy Rain for cracking the Top 10, and SAYYYY WHAAAAAT? Dante&#8217;s Inferno sold more copies on the PS3 than the Xbox 360? Wow, that Divine Edition thing really worked, who would&#8217;ve thunk? Modern Warfare 2 just wont quit selling copies, and I was honestly surprised to see BioShock 2 on top of New Super Mario Bros. Wii because Mario is a damn juggernaut. What a wacky month, you are February.</p>
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		<item>
		<title>Mass Effect 2 Getting First Paid DLC &#8220;Kasumi&#8217;s Stolen Memory&#8221; 4/6</title>
		<link>http://fourplayercoop.com/news/2010/03/11/mass-effect-2-getting-first-paid-dlc-kasumis-stolen-memory-46/</link>
		<comments>http://fourplayercoop.com/news/2010/03/11/mass-effect-2-getting-first-paid-dlc-kasumis-stolen-memory-46/#comments</comments>
		<pubDate>Thu, 11 Mar 2010 23:11:50 +0000</pubDate>
		<dc:creator>Jim Plachy</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[bioware]]></category>
		<category><![CDATA[DLC]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[mass effect]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://fourplayercoop.com/?p=3802</guid>
		<description><![CDATA[
Even though not all of Mass Effect 2&#8217;s free DLC is out yet, BioWare has announced it&#8217;s first round of paid DLC. It&#8217;s called Kasumi&#8217;s Stolen Memory and will add Kasumi as a squad member, an achievement for completing the mission, a loyalty mission that earns you flash bang grenades, and gets you the &#8220;Locust&#8221; [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://fourplayercoop.com/news/2010/03/11/mass-effect-2-getting-first-paid-dlc-kasumis-stolen-memory-46/"><img class="size-full wp-image-3803  aligncenter" title="masseffect2pic" src="http://fourplayercoop.com/wp-content/uploads/2010/03/masseffect2pic.jpg" alt="" width="570" height="319" /></a></p>
<p style="text-align: left;">Even though not all of Mass Effect 2&#8217;s free DLC is out yet, BioWare has announced it&#8217;s first round of paid DLC. It&#8217;s called Kasumi&#8217;s Stolen Memory and will add Kasumi as a squad member, an achievement for completing the mission, a loyalty mission that earns you flash bang grenades, and gets you the &#8220;Locust&#8221; SMG. The mission should take about 90 minutes to complete AND can even be played AFTER a playthrough of Mass Effect 2. Take that, Mass Effect 1 DLC! Pricing has yet to be determined, but I personally would pay up to 800 space bucks for it.</p>
<p style="text-align: left;">Via <a href="http://www.joystiq.com/2010/03/11/mass-effect-2-dlc-kasumis-stolen-memory-lands-on-apr-6-don/" target="_blank">Joystiq</a> who will have impression&#8217;s of the DLC up later.</p>
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		<title>New Dragon Age Something Or Other Due 2/1/11</title>
		<link>http://fourplayercoop.com/news/2010/03/11/new-dragon-age-something-or-other-due-2111/</link>
		<comments>http://fourplayercoop.com/news/2010/03/11/new-dragon-age-something-or-other-due-2111/#comments</comments>
		<pubDate>Thu, 11 Mar 2010 23:03:56 +0000</pubDate>
		<dc:creator>Jim Plachy</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[bioware]]></category>
		<category><![CDATA[Colon Something]]></category>
		<category><![CDATA[Dragon Age]]></category>
		<category><![CDATA[EA]]></category>

		<guid isPermaLink="false">http://fourplayercoop.com/?p=3798</guid>
		<description><![CDATA[
Well, would you look at that, an early copy of Dragon Age: Origins: Awakening shows an insert for Dragon Age something or other being available on February 1st 2011. During the last EA Investor call a new Dragon Age was mentioned as coming out around this time frame, but nothing concrete was said. So is [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://fourplayercoop.com/news/2010/03/11/new-dragon-age-something-or-other-due-2111/"><img class="size-full wp-image-3799  aligncenter" title="dragonage2011" src="http://fourplayercoop.com/wp-content/uploads/2010/03/dragonage2011.jpg" alt="" width="570" height="342" /></a></p>
<p style="text-align: left;">Well, would you look at that, an early copy of Dragon Age: Origins: Awakening shows an insert for Dragon Age something or other being available on February 1st 2011. During the last EA Investor call a new Dragon Age was mentioned as coming out around this time frame, but nothing concrete was said. So is this Dragon Age 2, another expansion, or something completely different? It&#8217;s probably Dragon Age 2, but it wont be called that. It will be Dragon Age Colon Something.</p>
<p style="text-align: left;">Via <a href="http://www.1up.com/do/newsStory?cId=3178311" target="_blank">1Up</a></p>
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		<title>New Red Faction Game Due Out March 2011</title>
		<link>http://fourplayercoop.com/news/2010/03/11/new-red-faction-game-due-out-march-2011/</link>
		<comments>http://fourplayercoop.com/news/2010/03/11/new-red-faction-game-due-out-march-2011/#comments</comments>
		<pubDate>Thu, 11 Mar 2010 17:25:39 +0000</pubDate>
		<dc:creator>Jim Plachy</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Red Faction]]></category>
		<category><![CDATA[THQ]]></category>

		<guid isPermaLink="false">http://fourplayercoop.com/?p=3793</guid>
		<description><![CDATA[
Over at the GDC&#8217;s Joystiq interviewed THQ VP of Core Games Danny Bilson to spill the beans on the new Red Faction game. Mr. Bilson confirmed that the game would be out in March of 2011. He says that this game takes Red Faction back to it&#8217;s roots, with 80% of it taking place underground. [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://fourplayercoop.com/news/2010/03/11/new-red-faction-game-due-out-march-2011/"><img class="size-large wp-image-3794  aligncenter" title="redfaction" src="http://fourplayercoop.com/wp-content/uploads/2010/03/redfaction-1024x576.jpg" alt="" width="571" height="321" /></a></p>
<p style="text-align: left;">Over at the GDC&#8217;s Joystiq interviewed THQ VP of Core Games Danny Bilson to spill the beans on the new Red Faction game. Mr. Bilson confirmed that the game would be out in March of 2011. He says that this game takes Red Faction back to it&#8217;s roots, with 80% of it taking place underground. The game is also far more structured than Red Faction Guerrilla, and is much more narrative than the previous game. The destructibility also has the potential to be much more impressive since the underground cities are much closer together. To read the full details hit up Joystiq&#8217;s interview <a href="http://www.joystiq.com/2010/03/11/next-red-faction-planned-for-march-2011/" target="_blank">here</a>.</p>
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		<title>Green Day Rock Band In Store 6/8</title>
		<link>http://fourplayercoop.com/news/2010/03/11/green-day-rock-band-in-store-68/</link>
		<comments>http://fourplayercoop.com/news/2010/03/11/green-day-rock-band-in-store-68/#comments</comments>
		<pubDate>Thu, 11 Mar 2010 17:15:52 +0000</pubDate>
		<dc:creator>Jim Plachy</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Harmonix]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Rock Band]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://fourplayercoop.com/?p=3790</guid>
		<description><![CDATA[
Excited about Rock Band 3 this holiday, but want to get your new Rock Band fix, earlier? Well, you are in luck, especially if you&#8217;re a Green Day fan. Green Day Rock Band will be a standalone disc, so sorry, no replica Billie Joe guitar. The game will feature 47 tracks by the band, and [...]]]></description>
			<content:encoded><![CDATA[<p><object id="viddler" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="437" height="265" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="fake=1" /><param name="src" value="http://www.viddler.com/simple_on_site/7f0b5e43" /><param name="name" value="viddler" /><param name="allowfullscreen" value="true" /><embed id="viddler" type="application/x-shockwave-flash" width="437" height="265" src="http://www.viddler.com/simple_on_site/7f0b5e43" name="viddler" flashvars="fake=1" allowfullscreen="true" allowscriptaccess="always"></embed></object></p>
<p>Excited about Rock Band 3 this holiday, but want to get your new Rock Band fix, earlier? Well, you are in luck, especially if you&#8217;re a Green Day fan. Green Day Rock Band will be a standalone disc, so sorry, no replica Billie Joe guitar. The game will feature 47 tracks by the band, and will support The Beatles Rock Band&#8217;s three part harmonies. However in an interesting very Green Day twist, you can only have one guitar player. What I find interesting about that, is that most newer Green Day songs have added a second guitar, in fact the band plays live with a second guitar player.</p>
<p>The tracks are all exportable to your hard drive for a fee of $9.99, but there appear to be a wide range of ways to get that fee waived. The first is to pre order the game from GameStop, the second is to buy the special edition Green Day Rock Band Plus which comes with the voucher as well as all the Green Day DLC that has been previously released and special packaging. Speaking of DLC, if you already own Green Day tracks you will be able to play them in Green Day Rock Band and the game will add three part harmonies. We&#8217;ve added a trailer for the game above, it comes from <a href="http://www.joystiq.com/2010/03/11/green-day-rock-band-release-date-june-8/" target="_blank">Joystiq</a> who have slightly more info including exclusive Green Day videos you can unlock by playing the game.</p>
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		<title>Reviewcast: Heavy Rain SPOILERCAST</title>
		<link>http://fourplayercoop.com/reviews/2010/03/11/reviewcast-heavy-rain-spoilercast/</link>
		<comments>http://fourplayercoop.com/reviews/2010/03/11/reviewcast-heavy-rain-spoilercast/#comments</comments>
		<pubDate>Thu, 11 Mar 2010 06:59:21 +0000</pubDate>
		<dc:creator>TheJesusFish</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[David Cage]]></category>
		<category><![CDATA[heavy rain]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Quantic Dream]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Spoiler]]></category>
		<category><![CDATA[Spoilers]]></category>

		<guid isPermaLink="false">http://fourplayercoop.com/?p=3786</guid>
		<description><![CDATA[SPOILERS ABOUND in the uncut version of last week's Reviewcast. If you have beaten Heavy Rain and want to hear us talk about all the spoilery bits, you have come to the right place. If you DON'T want to be SPOILED then you should TURN BACK NOW.]]></description>
			<content:encoded><![CDATA[<p>Go <a href="http://http://fourplayercoop.com/reviews/2010/03/04/reviewcast-heavy-rain/">here</a> if you want to listen to the spoiler free Reviewcast</p>
<p>Intro Music: Madonna &#8211; Rain<br />
Outro Music: Peter Gabriel &#8211; Red Rain</p>
]]></content:encoded>
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		<title>Sony Unveils Playstation Move</title>
		<link>http://fourplayercoop.com/news/2010/03/10/breaking-sony-unveils-playstation-move/</link>
		<comments>http://fourplayercoop.com/news/2010/03/10/breaking-sony-unveils-playstation-move/#comments</comments>
		<pubDate>Thu, 11 Mar 2010 00:07:33 +0000</pubDate>
		<dc:creator>Jim Plachy</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[GDC]]></category>
		<category><![CDATA[Playstation Move]]></category>
		<category><![CDATA[Sony]]></category>

		<guid isPermaLink="false">http://fourplayercoop.com/?p=3762</guid>
		<description><![CDATA[

Sony has just unveiled their motion controller at their GDC Press Conference. It&#8217;s called Playstation Move.
Sony thinks that Wii owners to Playstation Move owners is a natural progression.
Available this Fall. Stand alone controllers available, Playstation Move starter Kit includes, Playstation Eye, Move controller and game. Playstation Move ultimate kit includes all of that plus a [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://fourplayercoop.com/news/2010/03/10/breaking-sony-unveils-playstation-move/"><img class="aligncenter size-full wp-image-3784" style="no_border" title="playstationmove" src="http://fourplayercoop.com/wp-content/uploads/2010/03/playstationmove1.jpg" alt="" width="570" height="451" /><br />
</a></p>
<p>Sony has just unveiled their motion controller at their GDC Press Conference. It&#8217;s called Playstation Move.</p>
<p>Sony thinks that Wii owners to Playstation Move owners is a natural progression.</p>
<p>Available this Fall. Stand alone controllers available, Playstation Move starter Kit includes, Playstation Eye, Move controller and game. Playstation Move ultimate kit includes all of that plus a Playstation 3. Exact pricing information coming &#8220;later&#8221;, expect the starter kit to be under $99.</p>
<p>The lag between controller and game is less than 1 frame. The gladiator game that was shown at E3 last year is part of a game called Sports Champions. The game uses two controllers at once. Left hand holds a shield and the right holds the weapon.</p>
<p>Another game in sports champions is ping pong.</p>
<p>Little Big Planet will use Playstation Move to move around objects when creating a level. New pieces can be controlled with the Playstation Move and can be used to navigate levels. For example Sackboy can jump on a platform that&#8217;s over fire, but there is no way to get over to the other platform. Another player can move the platform over to the other side to keep Sackboy alive. It seems very New Super Mario Bros. Wii, because the Playstation Move player can be malicious.</p>
<p>EyePet was in fact delayed to become a Playstation Move title.</p>
<p>Motion Fighters is a 1v1 street fighting game. You really have to punch for your character to punch in the game. The person demoing the game literally twirled around and held his arm out and the game duplicated that action.</p>
<p>SOCOM 4 uses Playstation Move, but you need the Playstation Move Sub Controller. The Sub Controller has an analog nub to control games like first person shooters. Think, Wii Nunchuck but wireless. The person demoing it is using the main controller to aim the gun, and the sub controller to move the camera.</p>
<p>Playstation Move and Non-Playstation Move versions of games will be on one disc.</p>
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		<title>Resident Evil 5 DLC Available As A Bundle</title>
		<link>http://fourplayercoop.com/news/2010/03/10/resident-evil-5-dlc-available-as-a-bundle/</link>
		<comments>http://fourplayercoop.com/news/2010/03/10/resident-evil-5-dlc-available-as-a-bundle/#comments</comments>
		<pubDate>Wed, 10 Mar 2010 20:28:08 +0000</pubDate>
		<dc:creator>Jim Plachy</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[DLC]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Resident Evil]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://fourplayercoop.com/?p=3757</guid>
		<description><![CDATA[
Still own your copy of Resident Evil 5? Didn&#8217;t buy any of the DLC yet? Well you are in luck, because it&#8217;s all available now in one bundle. For $12.50 or 960 MS points which is a savings of $1.50 over buying them separately you can own both episodes and both costume packs. If you [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://fourplayercoop.com/news/2010/03/10/resident-evil-5-dlc-available-as-a-bundle/"><img class="aligncenter size-full wp-image-3758" title="residentevil5DLC2" src="http://fourplayercoop.com/wp-content/uploads/2010/03/residentevil5DLC2.jpg" alt="" width="569" height="320" /></a></p>
<p>Still own your copy of Resident Evil 5? Didn&#8217;t buy any of the DLC yet? Well you are in luck, because it&#8217;s all available now in one bundle. For $12.50 or 960 MS points which is a savings of $1.50 over buying them separately you can own both episodes and both costume packs. If you don&#8217;t own a copy of Resident Evil 5, don&#8217;t forget that the Gold Edition of the game featuring all of the DLC plus the main game is in stores now.</p>
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		<title>Believe It Or Not, OnLive Launches 6/17</title>
		<link>http://fourplayercoop.com/news/2010/03/10/believe-it-or-not-onlive-launches-617/</link>
		<comments>http://fourplayercoop.com/news/2010/03/10/believe-it-or-not-onlive-launches-617/#comments</comments>
		<pubDate>Wed, 10 Mar 2010 20:18:50 +0000</pubDate>
		<dc:creator>Jim Plachy</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[Onlive]]></category>
		<category><![CDATA[PC]]></category>

		<guid isPermaLink="false">http://fourplayercoop.com/?p=3752</guid>
		<description><![CDATA[

Controversial and potentially game changing streaming video game service OnLive is set to launch on PC and Mac June 17th. The service will cost $14.95 a month on top of rental or purchase fees for each game played. The first 25,000 people to register for the service will not have to pay the monthly fee [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://fourplayercoop.com/news/2010/03/10/believe-it-or-not-onlive-launches-617/"><img class="size-full wp-image-3753  aligncenter" title="onlive" src="http://fourplayercoop.com/wp-content/uploads/2010/03/onlive.jpg" alt="" width="580" height="350" /></a></p>
<p style="text-align: center;">
<p style="text-align: left;">Controversial and potentially game changing streaming video game service OnLive is set to launch on PC and Mac June 17th. The service will cost $14.95 a month on top of rental or purchase fees for each game played. The first 25,000 people to register for the service will not have to pay the monthly fee for the first 3 months. The &#8220;micro-console&#8221; which will stream games to your HDTV will be launching later this year. Look for a public demo of the service at this year&#8217;s E3. You can find out more and pre register <a href="http://www.onlive.com/special1" target="_blank">here</a>.</p>
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		<title>You Think This Is A Game?</title>
		<link>http://fourplayercoop.com/pixelosophy/2010/03/10/you-think-this-is-a-game/</link>
		<comments>http://fourplayercoop.com/pixelosophy/2010/03/10/you-think-this-is-a-game/#comments</comments>
		<pubDate>Wed, 10 Mar 2010 16:02:08 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[Pixelosophy]]></category>
		<category><![CDATA[Alex]]></category>
		<category><![CDATA[heavy rain]]></category>

		<guid isPermaLink="false">http://fourplayercoop.com/?p=3749</guid>
		<description><![CDATA[An ongoing discussion between Aaron and I has been over calling video games games. While this won’t be that article, it was the inspiration for it. Going into a video game with the idea of beating it and accomplishing everything is pretty much par for the course for every gamer. However, games are changing. What [...]]]></description>
			<content:encoded><![CDATA[<p>An ongoing discussion between Aaron and I has been over calling video games games. While this won’t be that article, it was the inspiration for it. Going into a video game with the idea of beating it and accomplishing everything is pretty much par for the course for every gamer. However, games are changing. What we have now are interactive experiences where the importance is placed more on experiencing the story rather than “beating” it. The bad thing about going into a video game with this mindset is that it can now have a negative effect on the overall experience with these new types of games. Heavy Rain is a shining example of this new style of video games and what we will use to examine the idea of not gaming a game.<br />
<span id="more-3749"></span>Heavy Rain, if you don’t know, has many branching paths within it. Even though there may be one outcome for an event, there are many ways that you can get there. Let me give an example that isn’t too much of a spoiler. If you want to know nothing about the game, I suggest you skip ahead to the next paragraph, but this really isn’t anything major in the story. In a scene where you play as private investigator Scott Shelby, you enter a convenience store that eventually gets held up. Now, the player can sneak around and bash the robber over the head with an object, or more than likely, they will be seen and forced to talk their way out of the situation. I say more than likely because the game really sets you up to “fail” the task of hitting the assailant over the head. In a way, it wants you to confront this man in a conversation and see if you can talk your way out of it. On my play through, I botched grabbing an object to hit him with and had to negotiate with the guy. However, talking to Aaron, he tried a couple of different times because he wanted to do the scene perfectly. In a game where the player is supposed to constantly be moving forward, he was taking the time to complete a sequence without messing up. That’s basically what sparked this article.</p>
<p>It got me thinking about how many different gamers out there probably played this scene in the same manner that Aaron did. I would guess there are actually quite a few out there that did and that did it for a couple of different reasons. The main reason that I would assume players would redo sections in a game like Heavy Rain is the fact that we just like to do things perfectly. If we know that there are “better” outcomes than others, we want to experience them, and if we think we’ve ruined those chances, we will just give it another shot. We’ve been so conditioned to redo something in a game when we mess up that we make ourselves do it even when the game is letting us move on. Think about all of the times that you have missed a jump in a game. The game just starts itself back over at the last checkpoint. In a way, that’s what we’ve become trained to do in a game that actually tries to rail against that.</p>
<p>The other reason that gamers do this, and one that Aaron pointed out to me, is achievements or, in this case, trophies. As crazy as it may seem, people love their achievements and will stop at nothing to get them. I know that this was actually a big reason for Aaron replaying the scene a couple of times. He thought that there would be a trophy for doing it perfectly. This is where the developers are at fault and can help gamers get over this mental hump of gaming the game. While Heavy Rain may never stop when you mess up and promote playing through it just on instincts, the meta-game of collecting trophies is still very much a game in the traditional sense. Players are tasked with collecting as many trophies as possible, and most gamers now go into a game with the mindset of getting achievements or trophies. As Aaron discussed with the multiplayer in Modern Warfare, there are almost two opposing philosophies at work within a single game. Now, I know that taking achievements away would have people burning themselves in the streets, but for a game focused so much on the narrative, maybe there should be trophies just for completing big milestones instead of completing a scene in such a specific way.</p>
<p>Aside from the above paragraph, I’m really here to reach out to you, the gamers, on this topic. I know that it’s hard, but getting the most out of a game like Heavy Rain starts with you letting go of all of your gaming history. What we once knew as games just aren’t the same anymore. Challenge has now been replaced with conflict, and the resolutions for these conflicts are many. If gamers can stop trying to out think the game and stop trying to do everything perfectly, then a game can be enjoyed how it was initially intended. There is so much more emotional impact in a scene when you just keep moving on, and you are really forced to live with what just happened. I know that it is a tough mental block to break though, but trust me, if you, as a gamer, can let go and just enjoy the experience, you’ll find that the experience is actually completely different than what you’re used to and well worth it.</p>
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