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Valve Makes the L4D2 Multiplayer a Little Less Anger-Inducing

Wednesday, July 28th, 2010

Posted in News by Dave Heidloff

Valve’s developers have listened to your rage and made some improvements to help enhance the multiplayer experience of Left 4 Dead 2. The main changes are:

  • Points for killing or incapacitating a survivor with the Charger have been increased
  • Exploits to weaken the Tank have been addressed
  • Bullets that have gone through an infected will no longer cause friendly fire

What do you think? Are these changes enough to get you to put Left 4 Dead 2 back into your gaming rotation?

via Kotaku

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  • Jamie

    I’d put it back if I wasn’t still thoroughly enjoying L4D1. When I get 2 it’ll be a great day.