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	<title>Four Player Co-Op &#187; DRM</title>
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	<link>http://fourplayercoop.com</link>
	<description>The Future of Late Night</description>
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		<title>R.U.S.E. Drops Ubisoft&#8217;s DRM for Valve&#8217;s</title>
		<link>http://fourplayercoop.com/news/2010/08/12/ubisoft-drops-their-drm-for-valves/</link>
		<comments>http://fourplayercoop.com/news/2010/08/12/ubisoft-drops-their-drm-for-valves/#comments</comments>
		<pubDate>Thu, 12 Aug 2010 14:08:52 +0000</pubDate>
		<dc:creator>Dave Heidloff</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[DRM]]></category>
		<category><![CDATA[r.u.s.e.]]></category>
		<category><![CDATA[rts]]></category>
		<category><![CDATA[RUSE]]></category>
		<category><![CDATA[Steam]]></category>
		<category><![CDATA[steamworks]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[Valve]]></category>

		<guid isPermaLink="false">http://fourplayercoop.com/?p=6119</guid>
		<description><![CDATA[Ubisoft has heard your cries and made changes to their DRM to keep you happy. Their major change is that they&#8217;re getting rid of it for their next PC release. Their upcoming RTS, R.U.S.E., will utilize Steamworks&#8217; DRM which has a proven track record of not being terrible and frustrating. I&#8217;m sure all PC gamers [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://fourplayercoop.com/?p=6119"><img class="aligncenter size-medium wp-image-3593" title="ruse" src="http://fourplayercoop.com/wp-content/uploads/2010/03/ruse-300x171.jpg" alt="" width="526" height="298" /></a></p>
<p>Ubisoft has heard your cries and made changes to their DRM to keep you happy. Their major change is that they&#8217;re getting rid of it for their next PC release. Their upcoming RTS, R.U.S.E., will utilize Steamworks&#8217; DRM which has a proven track record of not being terrible and frustrating. I&#8217;m sure all PC gamers would agree that this is a step in the right direction for Ubisoft if it were a permanent change. Unfortunately, according to Stefano Petrullo, they will continue to use their &#8220;constant-connection DRM&#8221; for most future PC games, giving PC gamers plenty of flame fodder for the Ubisoft boards.</p>
<p>via <a href="http://www.vg247.com/2010/08/12/r-u-s-e-says-n-o-to-ubisoft-drm-but-most-ubi-pc-games-will-continue-to-use-it/">VG247</a></p>
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		<title>Bullshot! 042 &#8211; The Prestige</title>
		<link>http://fourplayercoop.com/bullshot/2010/02/19/bullshot-042-the-prestige/</link>
		<comments>http://fourplayercoop.com/bullshot/2010/02/19/bullshot-042-the-prestige/#comments</comments>
		<pubDate>Fri, 19 Feb 2010 08:13:59 +0000</pubDate>
		<dc:creator>Brendan Saricks</dc:creator>
				<category><![CDATA[Bullshot]]></category>
		<category><![CDATA[Aliens Versus Predator]]></category>
		<category><![CDATA[assassin's creed]]></category>
		<category><![CDATA[Bioshock]]></category>
		<category><![CDATA[Dante's Inferno]]></category>
		<category><![CDATA[Done]]></category>
		<category><![CDATA[DRM]]></category>
		<category><![CDATA[Moto GP]]></category>
		<category><![CDATA[Plants Versus Zombies]]></category>
		<category><![CDATA[Professionally]]></category>

		<guid isPermaLink="false">http://fourplayercoop.com/?p=3352</guid>
		<description><![CDATA[Not since the Wrath of God Episode have we been plagued with the amount of technical issues that besieged us in Episode 42. Going into the editing room was like operating on a multiple gunshot victim, it was a mess in there. But I had to bring it back.]]></description>
			<content:encoded><![CDATA[<p>Not since the Wrath of God Episode have we been plagued with the amount of technical issues that besieged us in Episode 42. Going into the editing room was like operating on a multiple gunshot victim, it was a mess in there. But I had to bring it back.</p>
<h2>This Week&#8217;s Guests:</h2>
<ul>
<li>Aaron Leach from <a href="http://fourplayercoop.com" target="_self">Four Player Co-Op</a></li>
<li>Eli Hodapp from <a href="http://www.toucharcade.com" target="_blank">Touch Arcade </a></li>
</ul>
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