This week, the guys try their hardest to not talk about Batman: Arkham Asylum. They do try and talk about level design and spoilers in part two of their look at narrative no-nos. Spoiler alert, this episode is awesome. Related Links Otep-Smash the Control Machine Superman: Red Son
Posts Tagged ‘Narrative in games’
Pixelosophy Episode 13: Laughter of the Deceased
This week, the boys film their homage to David Fincher by lighting the episode Fight Club style. Ok, they accidentally lit too dark, but you were totally buying the Fight Club story. They also kick off a multi-part look at the factors keeping games from reaching their true narrative potential. Remember, the first rule of [...]